GPU Physical Design Engineer, STA/Timing
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $177,250–$235,750.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
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As a GPU Physical Design Engineer, STA/Timing, you will join the Silicon Engineering group to design and manufacture next-generation, high-performance, power-efficient processors. You will lead timing closure for complex GPU designs, identifying dependencies and roadblocks early to ensure smooth execution. Your daily responsibilities include participating in product definition analysis, interacting with RTL and architecture teams to define physical design constraints, and working with Synthesis and Physical Design teams to optimize for power, performance, and timing. You will set up DFT modes, assemble top-level designs, run ECO flows, and drive tapeout activities using signoff checks. Required skills include expertise in STA concepts like cross-talk and OCV, proficiency in TCL, Python, Perl, and shell scripting, and experience with EDA tools and their APIs.
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