GPU Physical Design Engineer, STA/Timing
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $177,250–$229,650.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1984 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.
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As a GPU Physical Design Engineer, STA/Timing within the Silicon Engineering group, you will lead timing closure activities for complex GPU designs. You will manage multiple STA tasks simultaneously, identify roadblocks early, and collaborate with Architecture, RTL, Synthesis, Clocking, DFT, and Post silicon engineering teams to ensure smooth convergence. Your daily responsibilities include defining next-generation product constraints, assembling top-level designs for accurate analysis, running ECO flows, and performing signoff checks for tapeout activities. You will also develop scripts for automation and work with CAD vendors to improve flow features. The role requires expertise in STA concepts like cross-talk, OCV, and noise, along with proficiency in TCL, Python, Perl, and shell scripting. You will utilize various EDA tools and their APIs to optimize power, performance, and area for high-performance processors.
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