GPU Physical Design Engineer, STA/Timing
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $177,250–$229,650.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1984 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.
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As a GPU Physical Design Engineer, STA/Timing within the Silicon Engineering group, you will manage timing closure for highly complex GPU designs. You will serve as a central point of contact for RTL and architecture teams to define physical design constraints while collaborating with synthesis and physical design teams to optimize for power, performance, and timing. Your daily responsibilities include setting up DFT modes, assembling top-level designs for STA analysis, creating automation scripts, running ECO flows, and driving tapeout activities through signoff checks. You will work with CAD and vendors to improve analysis flows. Required skills include experience in STA, timing closure, or physical design, along with proficiency in scripting languages like TCL, Python, Perl, and shell. You must also understand cross-talk, OCV, noise, and the interactions between DFT, synthesis, and clocking domains.
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