GPU Physical Design Engineer, STA/Timing
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $177,250–$229,650.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1984 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.
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As a GPU Physical Design Engineer, STA/Timing within the Silicon Engineering group, you will be responsible for the timing closure of highly complex GPU designs. You will serve as a central point of contact for RTL and architecture teams to define physical design constraints while partnering with Synthesis and Physical Design teams to optimize for power, performance, and timing. Your daily responsibilities include setting up DFT modes, assembling top-level designs for STA, creating automation scripts, running ECO flows, and performing signoff checks for tapeout activities. You will utilize scripting languages like TCL, Python, Perl, and shell scripting while working with EDA tools and their APIs. The role focuses on solving technical challenges in high-performance processor design, specifically addressing timing convergence and ensuring high-quality silicon manufacture through advanced concepts such as XALK, POCVM, and ETMs.
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