GPU Top RTL Designer

Apple Inc

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Work type
On-site
Location
Austin, TX
Posted
17 days ago
Freshness
Confirmed live today

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How this pay compares to similar roles

Similar $216k
$150k most similar roles pay here $280k

This listing doesn't post a salary. Most similar roles pay $182,000–$250,000.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3587 open roles on FindRole.

Listed pay typically runs $165,800–$277,600 across 2768 roles with salary data.

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At a glance

TL;DR · GPU Top RTL Designer

As a GPU Top RTL Designer within the Silicon Technologies group, you will join the mobile GPU design team to develop high-performance, power-efficient system-on-chip components. You will be responsible for creating micro architecture specifications and delivering high-quality RTL to Physical Design teams while ensuring optimized clock, power, and interface descriptions. Your daily work involves integrating IP from various teams to enable comprehensive security, debug, and power management solutions. To succeed, you must possess expertise in Verilog or SystemVerilog, logic simulation, and debugging. The role requires skills in logic optimization, synthesis, timing analysis, floor-planning, and power intent descriptions. You will also manage project milestones and collaborate with cross-functional teams to close timing, power, area, and lint requirements for complex GPU power management and SoC interface logic within the graphics hardware domain.

What you'll do

  • Develop high-quality RTL and design collateral for Physical Design teams.
  • Create micro-architecture specifications including clock, power, and interface descriptions.
  • Integrate third-party IP to enable security, debug, and power management solutions.
  • Optimize RTL and constraints to close timing, power, area, and lint requirements.
  • Drive performance, power, and area goals for GPU and SoC components.
  • Manage project milestones and provide schedules to internal teams and management.

What we're looking for

  • Bachelor of Science degree and 3 years of relevant experience.
  • Experience writing RTL in Verilog and/or SystemVerilog.
  • Experience with logic simulation and debug.
  • Experience in logic optimization, synthesis, timing analysis, floor-planning, power intent descriptions, or clock domain crossings.
  • Ability to write one or more scripting languages (preferred).
  • Experience in Graphics hardware design (preferred).
  • Experience in power management for large designs like CPUs, GPUs, or SoCs (preferred).
  • Expertise in CDC, RDC, and UPF collateral (preferred).

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