Graphics (GPU) RTL Design Engineer

Apple Inc

Confirmed live yesterday High trust

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Work type
On-site
Location
Austin, TX
Posted
4 days ago
Freshness
Confirmed live yesterday

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Similar $208k
$139k $276k
below market most similar roles pay here above market

This listing doesn't post a salary. Most similar roles pay $177,250–$238,700.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3552 open roles on FindRole.

Listed pay typically runs $166,600–$277,600 across 2753 roles with salary data.

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TL;DR · Graphics (GPU) RTL Design Engineer

As a Graphics (GPU) RTL Design Engineer within the Silicon Engineering group, you will join the GPU Shader Core team to develop high-performance, power-efficient 3D graphics processor microarchitectures. Your primary responsibilities include delivering high-quality graphics IPs that meet specific performance, timing, and area goals while exploring complex design trade-offs. You will collaborate with multi-functional teams in architecture, verification, modeling, and physical design to translate microarchitectural specifications into hardware. The role requires proficiency in System Verilog HDL and knowledge of logic design, including low-power techniques and timing optimizations. Preferred skills include experience with GPU, CPU, or SIMD architectures, hardware performance analysis, and scripting languages like Python, Ruby, or Perl. You will also utilize synthesis tools, timing analysis, floor planning, and the PNR flow to solve hardware problems.

What you'll do

  • Design high-performance, power-efficient 3D graphics processor microarchitectures for mobile and personal computers.
  • Deliver high-quality graphics IPs that meet specific performance, timing, and area goals.
  • Write microarchitectural specifications for next-generation GPU components.
  • Perform hardware performance analysis and debug complex designs.
  • Apply low-power techniques and timing optimizations during the logic design process.
  • Drive the bring-up and debugging of complex hardware designs.
  • Utilize synthesis tools, timing analysis, and floor planning to support the PNR flow.

What we're looking for

  • Experience with System Verilog HDL
  • Experience designing GPU Schedulers, Execution Units, or Caches (preferred)
  • Experience writing microarchitectural specifications (preferred)
  • Experience in hardware performance analysis and debug (preferred)
  • Ability to drive bring up and debug of complex designs (preferred)
  • Understanding of synthesis tools, timing analysis, floor planning, and the PNR flow (preferred)
  • Experience with scripting languages such as Python, Ruby, or Perl (preferred)

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