GPU RTL Design Engineer

Apple Inc

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Quick summary

Work type
On-site
Location
San Diego, CA
Salary
$142,300–$263,300 / yr
Posted
17 days ago
Freshness
Confirmed live today

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Salary context

Competitive pay

How this pay compares to similar roles

Similar $206k
This role $203k
$128k most similar roles pay here $278k

This role pays less than 53% of similar roles. Most pay $177,087–$235,750 — the shaded band above. At the midpoint, this role pays about $203k versus about $206k for comparable roles.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3587 open roles on FindRole.

Listed pay typically runs $165,800–$277,600 across 2768 roles with salary data.

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At a glance

TL;DR · GPU RTL Design Engineer

As a GPU RTL Design Engineer within the Silicon Technologies group, you will join the GPU Design team to develop high-performance, power-efficient 3D graphics processor micro-architectures for mobile devices and personal computers. You will be responsible for delivering high-quality graphics IP while meeting specific performance, timing, and area goals through rigorous design principles and trade-off exploration. Your daily work involves contributing to pioneering micro-architectural specifications and collaborating with multi-functional teams in architecture, validation, modeling, and physical design. The role requires expert knowledge of System Verilog HDL, logic design, low-power techniques, and timing optimizations. You will also perform bring up and debug of complex designs. Preferred skills include experience with GPU schedulers, execution units, texture or pixel units, caches, synthesis tools, floor planning, PNR flow, hardware performance analysis, and scripting languages like Python, Ruby, or Perl.

What you'll do

  • Design high-performance, power-efficient 3D graphics processor micro-architectures for mobile and desktop devices.
  • Develop high-quality graphics IP that meets specific performance, timing, and area goals.
  • Explore design trade-offs while applying rigorous engineering principles to complex hardware challenges.
  • Contribute to the development of pioneering micro-architectural specifications for next-generation GPUs.
  • Implement low-power techniques and perform timing optimizations during the logic design process.
  • Drive the bring up and debugging of complex integrated designs.
  • Perform hardware performance analysis to ensure optimal system functionality.

What we're looking for

  • Bachelor of Science degree and at least 5 years of relevant industry experience.
  • Strong background in GPU, CPU, or SIMD architectures.
  • Expert knowledge of System Verilog HDL.
  • Expertise in logic design with a focus on low-power techniques and timing optimizations.
  • Ability to drive bring up and debug of complex designs.
  • Strong communication, influence, and negotiation skills for team collaboration.
  • Experience designing GPU Schedulers, Execution Units, Texture/Pixel Units, or Caches (preferred).
  • Understanding of synthesis tools, timing analysis, floor planning, PNR flow, hardware performance analysis, or scripting languages (preferred).

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