GPU RTL Design Engineer
Apple Inc
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How this pay compares to similar roles
This role pays less than 53% of similar roles. Most pay $177,087–$235,750 — the shaded band above. At the midpoint, this role pays about $203k versus about $206k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3587 open roles on FindRole.
Listed pay typically runs $165,800–$277,600 across 2768 roles with salary data.
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At a glance
As a GPU RTL Design Engineer within the Silicon Technologies group, you will join the GPU Design team to develop high-performance, power-efficient 3D graphics processor micro-architectures for mobile devices and personal computers. You will be responsible for delivering high-quality graphics IP while meeting specific performance, timing, and area goals through rigorous design principles and trade-off exploration. Your daily work involves contributing to pioneering micro-architectural specifications and collaborating with multi-functional teams in architecture, validation, modeling, and physical design. The role requires expert knowledge of System Verilog HDL, logic design, low-power techniques, and timing optimizations. You will also perform bring up and debug of complex designs. Preferred skills include experience with GPU schedulers, execution units, texture or pixel units, caches, synthesis tools, floor planning, PNR flow, hardware performance analysis, and scripting languages like Python, Ruby, or Perl.
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