GPU Systems Driver Engineer

Qualcomm

Confirmed live today Trusted

Quick summary

Work type
On-site
Location
San Diego, CA
Salary
$203,700–$305,500 / yr
Posted
40 days ago
Freshness
Confirmed live today
Closes
Mar 16, 2027

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $213k
This role $255k
$134k $324k
below market most similar roles pay here above market

This role pays more than 82% of similar roles. Most pay $187,850–$238,875 — the blue band above. At the midpoint, this role pays about $255k versus about $213k for comparable roles.

Based on 240 similar postings.

Employer

About Qualcomm

Qualcomm is a leading American semiconductor and telecommunications company based in San Diego, CA.

Qualcomm currently has 575 open roles on FindRole.

Listed pay typically runs $147,900–$221,900 across 550 roles with salary data.

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At a glance

TL;DR · GPU Systems Driver Engineer

JOB TITLE: GPU Systems Driver Engineer The GPU Systems Driver Team is seeking a software engineer to develop in-house GPU drivers to verify function and performance on simulators and emulators. This role involves developing Vulkan and D3D12 drivers for the prototyping, exploration, and verification of next-generation GPU architectures. You will work closely with architects, system, hardware, verification, and silicon teams throughout the graphics processor development life cycle. The position requires a deep understanding of Adreno hardware architecture and Vulkan/D3D12 APIs. You will utilize C/C++ programming skills along with experience in OpenGL, D3D11, GLSL, or HLSL to provide solutions. The work focuses on using knowledge of graphics, algorithms, computer architecture, and operating systems to validate next-generation Adreno hardware effectively within a large-scale system software environment.

What you'll do

  • Develop in-house GPU drivers to verify function and performance on simulators and emulators.
  • Build Vulkan and D3D12 drivers for prototyping and exploring next-generation GPU architectures.
  • Validate next-generation Adreno GPU hardware using graphics, algorithms, and computer architecture knowledge.
  • Provide software solutions to support the development life cycle of graphics processors.
  • Implement and debug low-level code in C/C++ for large-scale system software.
  • Analyze and apply deep knowledge of Qualcomm Adreno hardware architecture and graphics APIs.

What we're looking for

  • Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 6+ years of relevant work experience.
  • Master's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 5+ years of relevant work experience.
  • PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field and 4+ years of relevant work experience.
  • 1+ years of C/C++ programming experience.
  • GPU programming experience with OpenGL, Vulkan, D3D11, D3D12, GLSL, or HLSL.
  • Knowledge of real-time computing graphics technology (preferred).
  • Device driver developing experience (preferred).
  • Working experience on large scale system software (preferred).

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