GPU Performance Modeling Driver Engineer

Apple Inc

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Quick summary

Work type
On-site
Location
—
Salary
$175,000–$308,500 / yr
Posted
101 days ago
Freshness
Confirmed live today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $214k
This role $242k
$133k most similar roles pay here $327k

This role pays more than 76% of similar roles. Most pay $188,800–$239,987 — the shaded band above. At the midpoint, this role pays about $242k versus about $214k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3513 open roles on FindRole.

Listed pay typically runs $165,800–$277,600 across 2730 roles with salary data.

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At a glance

TL;DR · GPU Performance Modeling Driver Engineer

The GPU Performance Modeling Driver Engineer joins the Platform Architecture GPU Modeling team to drive advanced exploration for next-generation GPU architectures in iPhone, iPad, and Mac products. In this role, you will create and maintain C++ code modeling the software stack for future GPUs while implementing Metal APIs to interact with functional and performance models. You will develop a custom driver stack to support modern workloads involving ray tracing and mesh shading, while also integrating various graphics and compute APIs into the model itself. Collaborating with architects, compiler engineers, and software teams, you will assess hardware feasibility and conduct performance experiments. Required skills include C++ proficiency, GPU driver implementation experience, and familiarity with Metal, DirectX, Vulkan, or OpenGL to solve complex architectural tuning and research challenges for high-performance graphics and compute systems.

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