GPU Physical Design Engineer

Apple Inc

Confirmed live yesterday Trusted

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Work type
On-site
Location
Austin, TX
Posted
144 days ago
Freshness
Confirmed live yesterday

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How this pay compares to similar roles

Similar $205k
$143k most similar roles pay here $255k

This listing doesn't post a salary. Most similar roles pay $175,000–$235,750.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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At a glance

TL;DR · GPU Physical Design Engineer

As a GPU Physical Design Engineer within the Silicon Technologies group, you will be responsible for implementing complete chip designs from RTL to tapeout for next-generation, high-performance, and power-efficient GPUs. You will work closely with the front-end team to drive physical aspects early in the design cycle while developing construction and optimization recipes for performance, power, and area. Your daily responsibilities include managing place and route engineers, resolving flow issues, and establishing best known methods for large chip integration on advanced technology nodes. The role requires proficiency in digital logic design, RTL, CMOS transistor logics, and VLSI concepts. You will utilize scripting languages such as TCL, Python, Perl, or shell scripting alongside EDA tools to manage floorplanning, clock and power distribution, and physical signoff while navigating multi-voltage and power gated designs.

What you'll do

  • Implement complete chip designs from RTL through tapeout.
  • Drive physical design construction and optimization recipes for performance, power, and area (PPA).
  • Work with the FE team to integrate chip architecture into early design cycles.
  • Develop methodologies and "best known methods" to streamline physical design workflows.
  • Manage place and route engineers by setting goals and planning project dependencies.
  • Resolve complex design and flow issues related to physical design.
  • Execute pioneering designs on the latest technology nodes.

What we're looking for

  • Bachelor's degree in Engineering or Computer Science is required.
  • A Master's degree is preferred.
  • Experience or coursework in physical design, synthesis, DFT, or clocking is required.
  • Experience or coursework with digital logic design, RTL, CMOS transistor logics, or VLSI concepts is required.
  • Proficiency in scripting languages such as TCL, Python, Perl, or shell scripting is required.
  • Experience with EDA tools and exposure to their APIs is preferred.
  • Knowledge of multi-voltage, power gated, and power retention concepts is an advantage.
  • Practical knowledge of hierarchical design, top-down design, budgeting, timing, and physical convergence is an asset.

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