GPU Design Engineer, Memory Hierarchy
Apple Inc
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How this pay compares to similar roles
This role pays more than 96% of similar roles. Most pay $177,050–$235,750 — the blue band above. At the midpoint, this role pays about $255k versus about $206k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3595 open roles on FindRole.
Listed pay typically runs $166,600–$277,600 across 2772 roles with salary data.
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At a glance
As a GPU Design Engineer – Memory Hierarchy within the Silicon Technologies group, you will join the GPU Memory Hierarchy Design team to develop next-generation, high-performance, and power-efficient system-on-chip processors. Your primary responsibilities include specifying new micro-architectures, optimizing existing ones, and performing analysis on specific workloads across various product categories to identify bottlenecks and opportunities for improvement. You will build architectural models to assess feasibility and refine ideas while collaborating to boost overall team efficiency. The role requires expertise in CPU or GPU architecture, specifically regarding caches, memory subsystems, on-chip interconnect networks, data compression, or GPU pipelines. Required technical skills include Verilog, System Verilog, and HDL, along with proficiency in C/C++, Python, Perl, or Ruby for scripting and RTL modeling.
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