Graphics (GPU) Architectural Modeling Engineer
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $189,737–$252,518.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3513 open roles on FindRole.
Listed pay typically runs $165,800–$277,600 across 2730 roles with salary data.
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As a Graphics (GPU) Architectural Modeling Engineer within the Silicon Technologies group, you will focus on the pre-silicon functional and performance modeling of low power GPUs. You will be responsible for developing bit-accurate architectural models for hardware and software co-validation, as well as timing-accurate micro-architectural models for performance validation and correlation. Your daily work involves driving the development, verification, and triage of regression failures while improving modeling infrastructure. To succeed, you must possess expertise in C++ programming and scripting languages such as Python, Ruby, or Perl. The role requires a deep understanding of GPU graphics pipelines, memory hierarchies, and GP-GPU compute. You will translate complex architectural specifications into executable models to solve challenges related to high-performance, power-efficient processor designs and system-on-chip integration within the broader GPU architecture.
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