Graphics (GPU) Architectural Modeling Engineer

Apple Inc

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Quick summary

Work type
On-site
Location
—
Salary
$150,400–$277,600 / yr
Posted
15 days ago
Freshness
Confirmed live today

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Competitive pay

How this pay compares to similar roles

Similar $221k
This role $214k
$135k most similar roles pay here $293k

This role pays more than 57% of similar roles. Most pay $189,737–$253,250 — the shaded band above. At the midpoint, this role pays about $214k versus about $221k for comparable roles.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3513 open roles on FindRole.

Listed pay typically runs $165,800–$277,600 across 2730 roles with salary data.

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At a glance

TL;DR · Graphics (GPU) Architectural Modeling Engineer

Graphics (GPU) Architectural Modeling Engineer will join the GPU Performance Modeling Team to drive advanced exploration for next-generation GPU architectures and micro-architectures. In this role, you will define and optimize GPU micro-architecture by identifying bottlenecks in various workloads, gathering data to validate architectural designs, and drafting technical specification documents. You will build new simulator features, develop APIs and tools, and improve the overall modeling platform used for research and performance analysis. The position requires proficiency in C++ for performance modeling of architectural solutions, as well as experience with scripting languages like Python, Ruby, or Perl. Candidates should possess a strong understanding of computer architecture, micro-architecture, data structures, algorithms, and software design patterns. You will collaborate across disciplines to evaluate feasibility, refine ideas, and provide data-driven insights to improve the implementation of GPU simulators and performance models.

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