Graphics (GPU) Architectural Modeling Engineer
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $189,737–$252,518.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3513 open roles on FindRole.
Listed pay typically runs $165,800–$277,600 across 2730 roles with salary data.
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As a Graphics (GPU) Architectural Modeling Engineer within the Silicon Technologies group, you will focus on the pre-silicon functional and performance modeling of low power GPUs. You will be responsible for creating detailed models of architectural and micro-architectural aspects of various blocks and IPs to understand how they operate within the broader GPU design. Your daily work involves developing models for hardware and software co-validation, as well as performance validation and correlation. You will also support hardware and software teams during model and design bring-up. The role requires proficiency in C++ programming and a strong knowledge of computer architecture. Preferred skills include an understanding of computer graphics, memory hierarchy, and familiarity with scripting languages such as Python, Ruby, or Perl to solve complex technical challenges within the GPU domain.
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