Graphics (GPU) Performance Modeling Engineer
Apple Inc
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How this pay compares to similar roles
This role pays less than 92% of similar roles. Most pay $188,562–$241,562 — the shaded band above. At the midpoint, this role pays about $162k versus about $215k for comparable roles.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3513 open roles on FindRole.
Listed pay typically runs $165,800–$277,600 across 2730 roles with salary data.
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At a glance
As a Graphics (GPU) Performance Modeling Engineer, you will join the GPU Performance Modeling Team to drive advanced exploration for next-generation GPU architectures and micro-architectures. You will be responsible for defining and optimizing GPU micro-architecture by identifying bottlenecks in various workloads, gathering data to validate architectural designs, and drafting technical specification documents. Your daily work involves C++ performance modeling of proposed features, developing APIs and tools to improve the modeling platform, and collaborating with RTL and SoC architects to refine simulator implementations. The role requires proficiency in C and C++, knowledge of data structures, algorithms, and software design patterns, along with experience in scripting languages like Python, Ruby, or Perl. You will solve complex problems related to performance analysis and micro-architecture tuning within the GPU chip design space.
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