Graphics (GPU) Performance Modeling Engineer
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $188,562–$241,562.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3513 open roles on FindRole.
Listed pay typically runs $165,800–$277,600 across 2730 roles with salary data.
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As a Graphics (GPU) Performance Modeling Engineer, you will join the GPU Performance Modeling Team to drive advanced exploration for next-generation GPU architectures and micro-architectures. You will be responsible for defining and optimizing GPU micro-architecture by identifying bottlenecks in various workloads, gathering measurements to validate architectural ideas, and collaborating with designers to refine technical specifications. Your daily work involves C++ performance modeling of proposed solutions, architecting new simulator features, and developing APIs and tools to improve the internal modeling platform. You will utilize C, C++, and scripting languages like Python, Ruby, or Perl while applying knowledge of data structures, algorithms, and software design patterns. This role focuses on solving complex micro-architecture challenges by analyzing performance data to steer the development of high-performance GPU products through rigorous simulation and architectural research.
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