Graphics Emulation Engineer
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $186,637–$254,600.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3544 open roles on FindRole.
Listed pay typically runs $166,600–$277,600 across 2734 roles with salary data.
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JOB TITLE: Graphics Emulation Test Bench and Infrastructure Architect Joining the GPU Design Verification and Validation organization, you will architect emulation and simulation test benches to ensure complex GPU designs meet quality standards. You will build emulation models, create automated verification flows, and develop reusable test bench components for functional verification, power analysis, and performance analysis. Your daily work involves running synthetic and real-world test cases, debugging issues by capturing waveforms and writing triggers, and interfacing emulation hardware with virtual systems and silicon validation. You must possess expertise in SystemVerilog, Verilog, C/C++, Perl, Ruby, and Python, alongside experience with PCIe and AXI bus protocols. This role solves pre-silicon validation challenges for GPU microarchitectures, focusing on the 3D graphics pipeline and OGL/OCL programming to enable seamless execution of demanding graphics workloads.
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