Emulation Engineer
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $176,600–$235,750.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
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JOB TITLE: Graphics Emulation Engineer The Graphics Emulation Engineer joins the GPU Design Verification and Validation organization to support pre-silicon validation of GPU microarchitectures for mobile devices and high-performance computers. This role involves building emulation models, architecting builds, and running synthetic and real-world test cases to ensure designs meet quality standards for demanding graphics workloads. Key responsibilities include debugging hardware issues from waveforms, creating automated verification flows, and implementing transactors between software test benches and emulation hardware. The position requires expertise in CPU and GPU architecture, writing synthesizable code, and using programming languages such as C/C++, Perl, Ruby, or Python. Candidates should also possess knowledge of the 3D graphics pipeline and OGL/OCL programming to solve complex hardware acceleration and simulation problems during the silicon design project.
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