GPU Performance Modeling Driver Engineer
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $188,800–$241,750.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3513 open roles on FindRole.
Listed pay typically runs $165,800–$277,600 across 2730 roles with salary data.
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The GPU Performance Modeling Driver Engineer joins the Platform Architecture GPU Modeling team to drive advanced exploration for next-generation GPU architectures in iPhone, iPad, and Mac products. In this role, you will create and maintain C++ code modeling the software stack for future GPUs while implementing Metal APIs to interact with functional and performance models. You will develop a custom driver stack to support modern workloads including ray tracing and mesh shading, while also integrating various graphics and compute APIs into the model itself. Collaborating with architects, compiler engineers, and software teams, you will assess hardware feasibility and conduct performance experiments. Required skills include C++ proficiency, GPU driver implementation experience, and familiarity with Metal, DirectX, Vulkan, or OpenGL. You will solve complex architectural tuning problems to ensure high-performance results for upcoming graphics and compute technologies.
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