GPU Compiler Engineer

Qualcomm

Confirmed live today Low trust
Remote

Quick summary

Work type
Remote
Location
San Diego, CAAustin, TXBoxborough, MASanta Clara, CA
Salary
$203,700–$305,500 / yr
Posted
40 days ago
Freshness
Confirmed live today
Closes
Mar 16, 2027

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $218k
This role $255k
$134k $324k
below market most similar roles pay here above market

This role pays more than 82% of similar roles. Most pay $196,562–$238,700 — the blue band above. At the midpoint, this role pays about $255k versus about $218k for comparable roles.

Based on 240 similar postings.

Employer

About Qualcomm

Qualcomm is a leading American semiconductor and telecommunications company based in San Diego, CA.

Qualcomm currently has 575 open roles on FindRole.

Listed pay typically runs $147,900–$221,900 across 550 roles with salary data.

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View all roles at Qualcomm

At a glance

TL;DR · GPU Compiler Engineer

The GPU Compiler Engineer joins the GPU ASICS Engineering team to architect, design, implement, verify, and optimize the performance and power of GPU cores. In this role, you will build functional model simulations, develop software, and conduct testing for various graphics to verify correctness. Day-to-day responsibilities include programming and running graphics tests to assess functionality, power, and performance while collaborating with cross-functional teams to guide implementation. You will also assist in developing driver and compiler software to support GPU products and write technical documentation for GPU projects. The role requires expertise in compiler software, GPU architecture, and graphics. You will solve technical problems related to GPU core optimization and software support to ensure hardware alignment with specific performance and power goals.

What you'll do

  • Architect, design, implement, verify, and optimize the performance and power of GPU cores.
  • Build functional model simulations and develop software to verify graphics correctness.
  • Program and run graphics tests to assess functionality, performance, and power.
  • Develop driver and compiler software to support GPU products.
  • Write technical documentation and feature descriptions for GPU projects.
  • Guide implementation efforts to ensure alignment with project needs and goals.

What we're looking for

  • Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 6+ years of Software, Hardware, or Systems Engineering experience.
  • Master's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 5+ years of Software, Hardware, or Systems Engineering experience.
  • PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field and 4+ years of Software, Hardware, or Systems Engineering experience.
  • Master's degree or PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field (preferred).
  • 10+ years of compiler experience, or 10+ years of compiler and GPU related experience (preferred).
  • 2+ years of work experience in a role requiring interaction with senior leadership (preferred).
  • 1+ year in a technical leadership role with direct reports (preferred).

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