GPU Backend Compiler Engineer
Nvidia
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How this pay compares to similar roles
This role pays less than 56% of similar roles. Most pay $188,950–$235,750 — the blue band above. At the midpoint, this role pays about $197k versus about $212k for comparable roles.
Based on 240 similar postings.
Employer
Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing
Nvidia currently has 1623 open roles on FindRole.
Listed pay typically runs $184,000–$287,500 across 1110 roles with salary data.
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At a glance
The Senior GPU Compiler Engineer joins the GPU Software organization's Compiler team to construct and emit high-performance GPU machine instructions for Graphics and Compute. This role involves understanding, modifying, and improving a proprietary GPU compiler backend written in C++. The engineer will design and develop new compiler passes and optimizations to produce robust tools and support best-in-class performance. Key responsibilities include collaborating with global hardware and application teams to resolve problems across complex parallel SIMT architectures. Required skills include C++ programming, software engineering principles, and compiler code generation experience. Candidates may also utilize LLVM code generation, instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR. The work focuses on deep-learning compiler technology spanning architecture design through functional languages.
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