Senior Compiler Engineer, Backend GPU
Nvidia
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How this pay compares to similar roles
This role pays less than 84% of similar roles. Most pay $177,250–$235,750 — the shaded band above. At the midpoint, this role pays about $160k versus about $206k for comparable roles.
Based on 240 similar postings.
Employer
Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing
Nvidia currently has 896 open roles on FindRole.
Listed pay typically runs $184,000–$287,500 across 876 roles with salary data.
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At a glance
As a GPU Compiler Engineer within the GPU Software organization, you will join a team of experts responsible for constructing and emitting high-performance machine instructions for Graphics and Compute workloads. You will work on an NVIDIA proprietary compiler backend written in C++ to design and develop new compiler passes and optimizations that ensure robust, supportable tools. Your daily responsibilities include collaborating with global hardware and application teams to oversee improvements and resolve technical problems across complex parallel SIMT architectures. The role requires proficiency in C++, software engineering principles, and experience in code generation. Candidates may also leverage knowledge of LLVM components like instruction scheduling, register allocation, TableGen, and Machine IR. This position focuses on the core challenge of developing compiler technology that supports functional languages and advanced deep-learning applications across various hardware architectures.
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