Executive Producer, Head of Production

Electronic Arts

Confirmed live today High trust
Hybrid

Quick summary

Work type
Hybrid
Location
Chatsworth, CAVancouver, British Columbia, Canada
Salary
$225,500–$311,100 / yr
Posted
18 days ago
Freshness
Confirmed live today

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $205k
This role $268k
$143k $329k
below market most similar roles pay here above market

This role pays more than 85% of similar roles. Most pay $169,343–$240,200 — the blue band above. At the midpoint, this role pays about $268k versus about $205k for comparable roles.

Based on 240 similar postings.

Employer

About Electronic Arts

Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.

Electronic Arts currently has 41 open roles on FindRole.

Listed pay typically runs $141,400–$204,400 across 28 roles with salary data.

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View all roles at Electronic Arts

At a glance

TL;DR · Executive Producer, Head of Production

The Executive Producer, Head of Production (Apex Legends) leads live service operations for a popular battle royale game across PC, console, and mobile platforms. Reporting to the Franchise GM, this leader oversees full-scale game production, manages the seasonal content roadmap, and drives development strategy for global teams and publishing partners. Key responsibilities include managing multi-million dollar budgets, milestone forecasting, resource allocation, and optimizing development workflows to improve velocity and release stability. The role requires mastery of Agile methodologies, iterative development, and industry-standard tracking tools like Jira and Confluence. The successful candidate will partner with creative, technical, and QA leaders to remove bottlenecks and ensure coordinated execution for a large-scale, multi-platform FPS live service, while mentoring senior production leaders across distributed studios.

What you'll do

  • Lead live service production and drive the multiyear roadmap for seasonal content and long-term feature development.
  • Manage the business rhythm of the franchise including milestone forecasting, resource allocation, and budget management.
  • Optimize development workflows and design scalable pipelines to improve team velocity and release stability.
  • Establish clear KPIs and remove development bottlenecks through cross-functional alignment with QA, Engineering, and Publishing.
  • Oversee the end-to-end execution of the seasonal content roadmap across PC, console, and mobile platforms.
  • Manage and mentor senior production leaders across distributed global studios to ensure career development and team growth.
  • Present production plans and drive consensus with senior executives and global publishing partners.

What we're looking for

  • Must have 10+ years of experience in AAA Live Operations leading development and post-launch operations for large-scale, multi-platform FPS live service games.
  • Must have progressive strategic production leadership experience designing development pipelines and managing multi-million dollar budgets.
  • Must have experience leading distributed, cross-functional teams through complex release cycles.
  • Must have success in building structure and driving operational alignment for large-scale game development teams of 100+ members.
  • Must have mastery of Agile iterative development methodologies, feature scoping, risk mitigation, and tools like Jira and Confluence.
  • Must have a track record of driving consensus and presenting plans clearly to senior executives and publishing partners.

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