Gameplay Data Science Engineer
Electronic Arts
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Market check
How this pay compares to similar roles
This role pays less than 71% of similar roles. Most pay $142,400–$214,000 — the shaded band above. At the midpoint, this role pays about $146k versus about $178k for comparable roles.
Based on 240 similar postings.
Employer
Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 39 open roles on FindRole.
Listed pay typically runs $141,400–$204,400 across 22 roles with salary data.
Most-posted roles
At a glance
As a Gameplay Engineer (Apex Legends), you will join the Respawn team to build and support high-quality player-facing gameplay features for a live-service multiplayer game. You will partner closely with designers and cross-disciplinary teams to prototype, implement, iterate, and polish core systems including weapons, abilities, and mode-specific features. Your daily work involves maintaining performance, scalability, and reliability within a large, complex codebase while resolving bugs and technical regressions. The role requires advanced C++/C skills and experience managing performance budgets in a live multiplayer environment. You will contribute to technical design discussions and provide guidance to other engineers through code reviews and implementation support. This position focuses on creating polished, robust gameplay experiences for a high-traffic title where you must ensure all new features are scalable and performant for the broader game ecosystem.
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