Senior Tools Developer
Electronic Arts
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How this pay compares to similar roles
This role pays more than 65% of similar roles. Most pay $135,000–$196,750 — the blue band above. At the midpoint, this role pays about $173k versus about $166k for comparable roles.
Based on 240 similar postings.
Employer
Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 41 open roles on FindRole.
Listed pay typically runs $141,400–$204,400 across 28 roles with salary data.
Most-posted roles
At a glance
Développeur.se sénior.e d’outils /Senior Tools Developer (Apex Legends) joins the Respawn team to own the development of asset pipeline tools for Apex Legends. Reporting to the Lead Tools Developer, you will design and maintain core systems, build scalable solutions for asset compilation and packaging, and optimize workflows for speed and reliability. You will partner with engine, rendering, and content teams to streamline production and manage technical debt. Key responsibilities include implementing automated testing, continuous integration, and mentoring other developers through technical guidance. The role requires over eight years of experience developing tools or engine systems, proficiency in C++ within production environments, and a deep understanding of game engine architecture, editor workflows, and large codebases to improve the performance of content creation tools.
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