Senior Tools Developer
Electronic Arts
Quick summary
Market check
How this pay compares to similar roles
This role pays more than 51% of similar roles. Most pay $134,725–$213,200 — the shaded band above. At the midpoint, this role pays about $173k versus about $174k for comparable roles.
Based on 240 similar postings.
Employer
Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 28 open roles on FindRole.
Listed pay typically runs $141,400–$204,400 across 13 roles with salary data.
Most-posted roles
At a glance
Développeur.se sénior.e d’outils /Senior Tools Developer (Apex Legends) joins the Respawn team to own the development of asset pipeline tools for Apex Legends. This role involves designing and maintaining core systems, building scalable solutions for asset compilation and packaging, and optimizing workflows for reliability, speed, and usability. The developer will collaborate with engine, rendering, and content teams to streamline production processes while managing technical debt and implementing automated testing and continuous integration. Candidates must possess over eight years of experience developing tools or engine systems for games using C++ in production environments. Key requirements include expertise in asset pipelines, familiarity with compilation and packaging systems, a deep understanding of game engine architecture, and proficiency in editor workflows to ensure the efficient creation of high-quality player experiences within large codebases.
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What we're looking for
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