Director, GPU Compilers

Samsung Electronics

Confirmed live today High trust

Quick summary

Work type
On-site
Location
Austin, TXSan Jose, CA
Salary
$221,700–$364,800 / yr
Employment
Full-time
Posted
7 days ago
Freshness
Confirmed live today
Closes
Mar 31, 2027

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $236k
This role $293k
$162k $386k
below market most similar roles pay here above market

This role pays more than 88% of similar roles. Most pay $201,400–$270,100 — the blue band above. At the midpoint, this role pays about $293k versus about $236k for comparable roles.

Based on 240 similar postings.

Employer

About Samsung Electronics

Samsung Electronics is a South Korean multinational corporation and a global leader in technology, specializing in consumer electronics, semiconductors, and home appliances.

Samsung Electronics currently has 94 open roles on FindRole.

Listed pay typically runs $106,000–$174,500 across 85 roles with salary data.

Most-posted roles

View all roles at Samsung Electronics

At a glance

TL;DR · Director, GPU Compilers

The Director, GPU Compilers manages a team of engineers within the System Software organization to deliver compiler software for Samsung GPUs. This role involves leading the development of a common back end that translates intermediate representations into machine language. Key responsibilities include ensuring annual compiler updates for new hardware features, implementing register allocation, instruction scheduling, and graphics-specific optimizations, and leading annual planning for next-generation hardware support. The position requires expertise in modern C++, Python, and building JIT compilers or compilers for shader languages. Candidates must possess knowledge of OpenGL, OpenGL-ES, OpenCL, and SPIRV. The work focuses on optimizing applications to reduce execution time, memory usage, and power usage for mobile architectures, specifically addressing the technical challenges of high-performance mobile graphics and ray tracing.

What you'll do

  • Manage a team of engineers to deliver compiler software for Samsung GPUs.
  • Update the compiler annually to support new optimizations, hardware features, and front-end requirements.
  • Research and prototype advances in compilers, software engineering, and graphics to improve the back end.
  • Implement register allocation, instruction scheduling, and graphics-specific optimizations.
  • Optimize applications to reduce execution time, memory usage, and power consumption.
  • Lead annual planning for next-generation hardware support, including effort estimation and cross-functional negotiation.
  • Document and submit team-generated intellectual property for protection following major releases.
  • Conduct performance reviews and provide coaching and mentorship for team members.

What we're looking for

  • Must have a Bachelor’s degree with 15+ years of experience, a Master’s with 13+ years, or a PhD with 11+ years in a relevant technical field.
  • Must have 10+ years of experience managing software engineers who produced system-level software like compilers or operating systems.
  • Must have an in-depth understanding of compiler back-end technology and experience building or enhancing at least 2 different compilation systems.
  • Must have sufficient experience with modern C++ and Python to read and understand code.
  • Must have practical experience developing JIT compilers or compilers for shader languages.
  • Knowledge of OpenGL/OpenGL-ES, OpenCL, and SPIRV is required.
  • Compiler development for mobile architectures is highly preferred.
  • Knowledge of the Android ecosystem is a plus.
  • Must be authorized to access information subject to U.S. export control laws.

More like this

Similar roles

Senior GPU Compiler Engineer

Nvidia

Remote (Austin, TX) +5 12 days ago $152,000–$241,500
C++ LLVM CUDA Vulkan OpenGL DirectX PTX OpenCL Fortran TableGen GlobalISel LLVM IR Machine IR Instruction Scheduling Software Pipelining Register Allocation Deep Learning Compiler Engineering
4+ yrs exp Remote

GPU Backend Compiler Engineer

Nvidia

Remote (Austin, TX) +5 22 days ago
C++ LLVM CUDA Vulkan OpenGL DirectX PTX OpenCL Fortran TableGen GlobalISel LLVM IR Machine IR Instruction Scheduling Software Pipelining Register Allocation Deep Learning SIMT
3+ yrs exp Remote

Director, Program Management, DC GPU

Amd

Remote (Austin, TX) +1 61 days ago $204,240–$306,360
GPU AI HPC ROCm Linux Virtualization Containerization Cloud Computing Datacenter Infrastructure Performance Optimization Cluster Scaling Hardware Firmware Networking Storage Server Architecture
Remote

Senior Compiler Engineer, GPU Compute

Nvidia

Santa Clara, CA +2 7 days ago $152,000–$241,500
CUDA C++ LLVM MLIR Clang GCC C Parallel Programming Static Analysis Code Generation IR Semantic Analysis Diagnostics clangd
5+ yrs exp

Director, Full Stack Engineer

Capital One Financial

McLean, VA +3 35 days ago $269,100–$307,200
AWS Microsoft Azure Cloud Platform Go Java JavaScript TypeScript Python Rust C# Scala Microservices Agile Data Architecture Distributed Systems Networking Protocols SPA Frameworks
7+ yrs exp