XR Software Engineer, Senior, Customer Engineering

Qualcomm

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
San Diego, CASanta Clara, CA
Salary
$125,400–$188,200 / yr
Posted
40 days ago
Freshness
Confirmed live yesterday
Closes
Mar 16, 2027

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $181k
This role $157k
$112k $247k
below market most similar roles pay here above market

This role pays less than 71% of similar roles. Most pay $150,187–$210,875 — the blue band above. At the midpoint, this role pays about $157k versus about $181k for comparable roles.

Based on 240 similar postings.

Employer

About Qualcomm

Qualcomm is a leading American semiconductor and telecommunications company based in San Diego, CA.

Qualcomm currently has 575 open roles on FindRole.

Listed pay typically runs $147,900–$221,900 across 550 roles with salary data.

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At a glance

TL;DR · XR Software Engineer, Senior, Customer Engineering

XR Software Engineer, Senior - Customer Engineering joins the XR Customer Engineering group to support ecosystem partners, including enterprise solutions providers, XR technology partners, and device OEMs. This role involves designing and supporting partner demonstrations, proof-of-concept deployments, and pilot projects using pre-commercial, next-generation augmented and virtual reality technologies. The engineer will act as a technical liaison, architecting end-to-end solutions that meet specific project requirements while collaborating with internal technical and product teams. Key responsibilities include building, testing, and troubleshooting XR solutions. Required skills include proficiency in programming languages like C, C++, Java, or Python, along with debugging techniques. Preferred experience includes Unity 3D, Unreal, Android OS, C#, and knowledge of shaders, rendering pipelines, camera, display, and graphics systems within the XR domain.

What you'll do

  • Design and support partner demonstrations and proof-of-concept pilot deployments.
  • Architect end-to-end XR solutions that meet specific project requirements.
  • Act as a technical liaison and point of escalation between engineering teams and ecosystem partners.
  • Build, test, and support XR solutions from inception to completion.
  • Support ecosystem partners in creating innovative solutions using Qualcomm XR technology.
  • Troubleshoot and debug software issues within XR systems and applications.

What we're looking for

  • Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 2+ years of software engineering experience.
  • Master's degree in Engineering, Information Systems, Computer Science, or related field and 1+ year of software engineering experience.
  • PhD in Engineering, Information Systems, Computer Science, or related field.
  • 1+ year of academic and/or work experience with programming languages such as C, C++, Java, or Python.
  • 1+ year of academic and/or work experience with debugging techniques.
  • Experience with XR SDKs (Unity, Unreal, Oculus, Vive, Magic Leap, Nreal, Qualcomm) (preferred).
  • Android OS knowledge with development or framework experience (preferred).
  • Unity 3D development experience, including knowledge of shaders and rendering pipelines (preferred).

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