Staff Engineer, GPU Design Verification (Subsystems)

Samsung Electronics

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Quick summary

Work type
On-site
Location
Austin, TXSan Jose, CA
Salary
$151,000–$251,800 / yr
Employment
Full-time
Posted
10 days ago
Freshness
Confirmed live today
Closes
Nov 30, 2026

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Salary context

Competitive pay

How this pay compares to similar roles

Similar $203k
This role $201k
$138k most similar roles pay here $264k

This role pays less than 52% of similar roles. Most pay $177,250–$229,100 — the shaded band above. At the midpoint, this role pays about $201k versus about $203k for comparable roles.

Based on 240 similar postings.

Employer

About Samsung Electronics

Samsung Electronics is a South Korean multinational corporation and a global leader in technology, specializing in consumer electronics, semiconductors, and home appliances.

Samsung Electronics currently has 83 open roles on FindRole.

Listed pay typically runs $106,000–$200,000 across 77 roles with salary data.

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At a glance

TL;DR · Staff Engineer, GPU Design Verification (Subsystems)

Staff Engineer, GPU Design Verification (Subsystems) joins the GPU Design Verification team to ensure functional correctness and performance integrity for next-generation mobile GPU subsystems. This role involves developing comprehensive verification plans, defining coverage metrics, and establishing sign-off criteria aligned with architectural specifications. The engineer will design and maintain scalable testbenches while implementing constrained-random testing, coverage-driven verification, and assertion-based techniques to validate complex block behaviors and data paths. Key responsibilities include performing complex debugs, identifying root causes across multiple blocks, and advancing automation tools to improve efficiency. Required technical skills include proficiency in SystemVerilog, UVM, C++, Python, and Perl. The role focuses on the verification of GPU subsystems for mobile devices, addressing challenges related to architectural intent, integration requirements, and performance-aware verification within high-performance computing environments.

What you'll do

  • Develop comprehensive verification plans, goals, coverage metrics, and sign-off criteria for GPU subsystems.
  • Design, develop, and maintain scalable verification testbenches using SystemVerilog, UVM, and C++.
  • Execute constrained-random testing, coverage-driven verification, and assertion-based techniques to validate complex behaviors.
  • Create targeted test scenarios to stress interactions across multiple blocks, interfaces, and data paths.
  • Analyze failures across subsystems to identify root causes and resolve complex technical issues.
  • Advance verification methodologies, tools, and automation to improve overall efficiency and quality.
  • Propose solutions for performance bottlenecks and ensure designs align with architectural intent.

What we're looking for

  • Bachelor's degree in Computer Science or Engineering with 6+ years of experience, Master's with 4+ years, or Ph.D. with 2+ years.
  • Hands-on experience in GPU, CPU, or advanced semiconductor design verification.
  • Working knowledge of computer architecture and GPU subsystem design including block-level and subsystem-level integration.
  • Proficiency in programming languages such as C/C++, Python, or Perl.
  • Familiarity with SystemVerilog and UVM, including constrained-random testing, functional coverage, and assertions.
  • Experience contributing to verification strategy, execution for multiple subsystem blocks, and verification closure across interfaces.
  • Strong debugging, analytical, and problem-solving skills to identify bottlenecks and execute solutions.
  • Export Control This role may require access to information subject to U.S. export control laws.

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