Senior Staff Engineer, GPU Design Verification (Subsystems)
Samsung Electronics
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How this pay compares to similar roles
This role pays less than 52% of similar roles. Most pay $181,843–$238,250 — the shaded band above. At the midpoint, this role pays about $210k versus about $210k for comparable roles.
Based on 240 similar postings.
Employer
Samsung Electronics is a South Korean multinational corporation and a global leader in technology, specializing in consumer electronics, semiconductors, and home appliances.
Samsung Electronics currently has 104 open roles on FindRole.
Listed pay typically runs $117,000–$174,500 across 69 roles with salary data.
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At a glance
Staff Engineer, GPU System Engineer joins the GPU Architect team to lead pre-silicon workload enablement and build verification infrastructure for next-generation GPU and system-level IP. This role involves developing scalable automation frameworks, creating workload capture and replay systems, and ensuring designs meet architectural specifications across emulation and silicon environments. The engineer will collaborate with cross-functional teams to identify bottlenecks, debug driver and compiler issues, and provide enriched content for performance predictability. Key technical requirements include proficiency in C++ and Python within Linux environments, along with experience in Vulkan, OpenGL, or OpenCL APIs. The role addresses the challenge of ensuring high-performance graphics and compute workloads meet architectural intent. Candidates must possess deep knowledge of GPU architecture, graphics pipelines, and microarchitecture behavior to solve complex problems involving Android system stacks and Linux kernel development.
What does a Engineer earn in California?
Median $212200 from 95 postings across 28 companies.
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