Senior iOS Software Engineer, Creative Apps

Apple Inc

Confirmed live yesterday Trusted

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$184,700–$324,800 / yr
Posted
21 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $218k
This role $255k
$129k most similar roles pay here $346k

This role pays more than 90% of similar roles. Most pay $195,150–$241,750 — the shaded band above. At the midpoint, this role pays about $255k versus about $218k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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At a glance

TL;DR · Senior iOS Software Engineer, Creative Apps

The Sr iOS Software Engineer - Creative Apps joins the Creativity Apps team to architect and build media management and collaboration features for creative tools like Final Cut Pro, Logic Pro, and iWork. This role involves setting technical direction for innovative features, partnering with human interface designers and quality assurance teams, and driving projects from concept through delivery. The successful candidate will take end-to-end ownership of product features while mentoring other engineers to foster a culture of learning. Required skills include proficiency in Swift, at least one UI framework such as SwiftUI, UIKit, or AppKit, and experience with modern concurrency like async/await and actors. The role requires expertise in Apple platform development, object-oriented design, and cloud technologies to solve complex problems within the creative tools domain for professional creators and enthusiasts.

What you'll do

  • Architect and build media management and collaboration features for Final Cut Pro, Logic Pro, and iWork.
  • Set the technical direction for new and innovative features within creative tools.
  • Drive product features from initial concept through final delivery with end-to-end ownership.
  • Influence project planning and user interface decisions beyond just writing code.
  • Mentor other engineers to foster a culture of learning and inclusion.
  • Partner with designers, QA teams, and cross-functional partners throughout the development lifecycle.

What we're looking for

  • 5+ years of experience shipping high-quality, tested code on iOS and/or macOS.
  • Experience as a technical lead with strong communication, collaboration, and project management skills.
  • Strong understanding of architectural patterns used in Apple platform development.
  • Solid grasp of computer science fundamentals and object-oriented design.
  • Proficiency in Swift and at least one UI framework (SwiftUI, UIKit, or AppKit).
  • Demonstrated ability to work with ambiguity and take full ownership of product features.
  • Experience with modern concurrency in Swift, including async/await and actors (preferred).
  • Proficiency with Swift Testing and/or XCTest (preferred).

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