Senior iOS Software Engineer, Creative Apps

Apple Inc

Confirmed live yesterday Trusted

Quick summary

Work type
On-site
Location
Seattle, WA
Salary
$175,000–$308,500 / yr
Posted
22 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $218k
This role $242k
$131k most similar roles pay here $327k

This role pays more than 78% of similar roles. Most pay $195,150–$241,750 — the shaded band above. At the midpoint, this role pays about $242k versus about $218k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

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At a glance

TL;DR · Senior iOS Software Engineer, Creative Apps

The Sr iOS Software Engineer - Creative Apps joins the Creativity Apps team to architect and build media management and collaboration features for creative tools like Final Cut Pro, Logic Pro, and iWork. This role involves setting technical direction for innovative features, collaborating with human interface designers and quality assurance teams, and driving projects from concept through delivery. The engineer will take end-to-end ownership of product features while mentoring other engineers to foster a culture of learning. Key technical requirements include proficiency in Swift, experience with at least one UI framework such as SwiftUI, UIKit, or AppKit, and knowledge of modern concurrency including async/await and actors. Candidates must possess strong skills in object-oriented design, architectural patterns for Apple platforms, and testing frameworks like XCTest to solve complex problems within the creative software domain.

What you'll do

  • Architect and build media management and collaboration features for Final Cut Pro, Logic Pro, and iWork.
  • Set the technical direction for new and innovative features within creative tools.
  • Drive product features from initial concept through final delivery with end-to-end ownership.
  • Influence project planning and user interface decisions beyond just writing code.
  • Mentor other engineers and foster a culture of learning and inclusion.
  • Partner with designers, QA teams, and cross-functional partners throughout the development lifecycle.

What we're looking for

  • 5+ years of experience shipping high-quality, tested code on iOS and/or macOS.
  • Experience as a technical lead with strong communication, collaboration, and project management skills.
  • Strong understanding of architectural patterns common in Apple platform development.
  • Solid grasp of computer science fundamentals and object-oriented design.
  • Proficiency in Swift and at least one UI framework (SwiftUI, UIKit, or AppKit).
  • Demonstrated ability to work with ambiguity and take full ownership of product features.
  • Track record of mentoring others while remaining open to learning and asking for help.
  • Experience with modern concurrency in Swift, Swift Testing/XCTest, and commitment to accessibility/localization (preferred).

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