Senior iOS Software Engineer, Creative Apps

Apple Inc

Confirmed live today Low trust

Quick summary

Work type
On-site
Location
Vancouver, WA
Salary
$165,800–$292,400 / yr
Posted
67 days ago
Freshness
Confirmed live today

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $229k
This role $229k
$151k $308k
below market most similar roles pay here above market

This role pays more than 54% of similar roles. Most pay $202,800–$254,750 — the blue band above. At the midpoint, this role pays about $229k versus about $229k for comparable roles.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3497 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.

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At a glance

TL;DR · Senior iOS Software Engineer, Creative Apps

The Sr iOS Software Engineer - Creative Apps joins the Creativity Apps team to architect and build media management and collaboration features for creative tools. This role involves setting the technical direction for innovative features within Final Cut Pro, Logic Pro, and iWork. You will drive features from concept to delivery, partnering with human interface designers and quality assurance teams to influence user interface and project planning. Key responsibilities include mentoring other engineers and ensuring long-term sustainable software development. Required skills include proficiency in Swift, object-oriented design, and at least one UI framework such as SwiftUI, UIKit, or AppKit. You must demonstrate experience with iOS and macOS development, cloud technologies, and modern concurrency including async/await and actors to solve complex problems in the creative professional space.

What you'll do

  • Architect and build media management and collaboration features for Final Cut Pro, Logic Pro, and iWork.
  • Set the technical direction for new and innovative features within creative tools.
  • Drive product features from initial concept through to final delivery.
  • Mentor other engineers and foster a culture of learning and inclusion.
  • Contribute to project planning and influence user interface decisions.
  • Partner with human interface designers and QA teams throughout the full development lifecycle.

What we're looking for

  • 5+ years of proven experience shipping high-quality, tested code on iOS and/or macOS.
  • Experience as a technical lead demonstrating strong communication, collaboration, and project management skills.
  • Strong understanding of architectural patterns commonly used in Apple platform development.
  • Solid grasp of computer science fundamentals and object-oriented design.
  • Proficiency in Swift and at least one UI framework (SwiftUI, UIKit, or AppKit).
  • Demonstrated ability to work with ambiguity and take full ownership of product features.
  • Track record of mentoring others while remaining open to learning and asking for help.
  • Experience with modern concurrency in Swift, including async/await and actors (preferred).

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