Senior Engineering Program Manager, GPU and Graphics

Apple Inc

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Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$144,600–$263,800 / yr
Posted
88 days ago
Freshness
Confirmed live today

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Salary context

Competitive pay

How this pay compares to similar roles

Similar $212k
This role $204k
$130k $278k
below market most similar roles pay here above market

This role pays less than 52% of similar roles. Most pay $188,412–$235,750 — the blue band above. At the midpoint, this role pays about $204k versus about $212k for comparable roles.

Based on 240 similar postings.

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About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3497 open roles on FindRole.

Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.

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At a glance

TL;DR · Senior Engineering Program Manager, GPU and Graphics

The Sr. Engineering Program Manager, GPU and Graphics joins the Graphics, Games & Machine Learning group to manage the GPU and graphics software foundation. This role involves leading planning, execution, and cross-functional coordination to deliver high-performance GPU drivers and the Metal framework. You will drive the feature release lifecycle from initial concept through software launch, ensuring reliability and efficiency across the entire stack. Key responsibilities include coordinating next-generation graphics features and translating consumer requests into technical milestones. The role requires expertise in operating systems, software stack layers, and graphics or compute APIs such as Metal, Vulkan, DX12, and OpenGL. You will solve complex technical problems related to graphics rendering, GPU acceleration, and machine learning workloads across various hardware and software platforms.

What you'll do

  • Drive the feature release lifecycle from initial concept through software launch.
  • Lead planning, execution, and cross-functional coordination for GPU drivers and the Metal framework.
  • Define and coordinate the release of next-generation GPU and graphics features across hardware and software platforms.
  • Translate consumer feature requests into technical milestones for graphics and display software.
  • Manage complex, cross-functional software projects involving operating systems and software stack layers.
  • Ensure reliability, performance, and efficiency across the entire software stack.
  • Build and maintain complex software platforms, tools, and processes for end-to-end experiences.

What we're looking for

  • BS/MS in EE/CS/CE, or a related technical field.
  • 5+ years of program management experience in software, hardware, or systems engineering environments.
  • Strong understanding of and experience in managing complex, cross-functional software projects.
  • Strong technical understanding of operating systems and how various layers in the software stack fit together.
  • Exceptional communication, collaboration, and leadership skills (preferred).
  • Proven PM experience leading graphics/compute API and GPU driver feature development lifecycles (preferred).
  • Experience collaborating with Product teams to translate consumer feature requests into technical milestones (preferred).
  • Strong verbal and written communication skills to distill technical topics for different leadership levels (preferred).

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