Engineering Program Manager, Graphics, Gaming and Machine Learning
Apple Inc
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Market check
How this pay compares to similar roles
This role pays less than 52% of similar roles. Most pay $188,412–$235,750 — the blue band above. At the midpoint, this role pays about $204k versus about $212k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
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At a glance
The Sr. Engineering Program Manager, GPU and Graphics joins the Graphics, Games & Machine Learning group to manage the GPU and graphics software foundation. This role involves leading planning, execution, and cross-functional coordination to deliver high-performance GPU drivers and the Metal framework. You will drive the feature release lifecycle from initial concept through software launch, ensuring reliability and efficiency across the entire stack. Key responsibilities include coordinating next-generation graphics features and translating consumer requests into technical milestones. The role requires expertise in operating systems, software stack layers, and graphics or compute APIs such as Metal, Vulkan, DX12, and OpenGL. You will solve complex technical problems related to graphics rendering, GPU acceleration, and machine learning workloads across various hardware and software platforms.
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