Engineering Program Manager, Graphics, Gaming and Machine Learning

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$144,600–$263,800 / yr
Posted
3 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $220k
This role $204k
$130k most similar roles pay here $278k

This role pays less than 60% of similar roles. Most pay $196,750–$243,600 — the shaded band above. At the midpoint, this role pays about $204k versus about $220k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 3513 open roles on FindRole.

Listed pay typically runs $165,800–$277,600 across 2730 roles with salary data.

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At a glance

TL;DR · Engineering Program Manager, Graphics, Gaming and Machine Learning

Engineering Program Manager - Graphics, Gaming and Machine Learning joins the Graphics, Gaming and Machine Learning group to manage GPU and Display Software Engineering projects for products like Mac, iPhone, iPad, Apple Watch, and Vision Pro. This role involves defining and tracking progress for product software deliverables from early hardware stages through launch while managing multi-year roadmaps and feature plans. The individual will lead communication between cross-functional engineering teams, identify technical risks, and drive process improvements to ensure successful execution of graphics drivers and display technologies. Key requirements include a degree in a technical field like EE, CS, or CE, along with experience in software, hardware, or systems engineering. Preferred expertise includes knowledge of CPU, GPU, Metal APIs, and display technologies such as Color and HDR to support advanced games and GPU compute features.

What you'll do

  • Track progress for product software deliverables from early hardware stages through final launch.
  • Drive GPU and display feature deliverables across the entire product development lifecycle.
  • Manage program feature plans, active investigations, and escalations.
  • Identify technical risk areas and develop mitigation strategies with subject matter experts.
  • Maintain and influence a multi-year roadmap for products and planned feature implementations.
  • Improve efficiency and drive continuous improvements in program management processes.
  • Align cross-functional teams around architecture, milestones, and execution plans.

What we're looking for

  • BS/MS degree in EE, CS, CE, or a related technical field.
  • 5+ years of program management experience in software, hardware, or systems engineering environments.
  • Strong technical acumen to align teams around architecture, milestones, and execution plans.
  • Exceptional communication, collaboration, and leadership skills.
  • Background in CPU, GPU (Graphics HW, Graphics APIs like Metal), or exposure to Display technologies (preferred).
  • Experience introducing or understanding hardware into manufacturing or high volume production (preferred).
  • Ability to dive deep on technical topics and abstract information for cross-functional consensus (preferred).
  • Self-motivated and proactive with demonstrated creative and critical thinking capabilities (preferred).

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