Principal Graphics Developer Tools Engineer
Nvidia
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How this pay compares to similar roles
This role pays more than 93% of similar roles. Most pay $185,500–$253,437 — the blue band above. At the midpoint, this role pays about $290k versus about $219k for comparable roles.
Based on 240 similar postings.
Employer
Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing
Nvidia currently has 1623 open roles on FindRole.
Listed pay typically runs $184,000–$287,500 across 1110 roles with salary data.
Most-posted roles
At a glance
The Engineering Manager, Graphics System Software leads a team developing workstation graphics and system software across graphics, APIs, and operating systems. This role involves combining technical leadership with people management to guide enablement on new GPU architectures, core driver development, and improvements in performance and reliability. You will lead a team responsible for graphics driver development, guiding the design, implementation, optimization, and validation of driver features from early hardware bring-up through production release. Key responsibilities include resolving complex correctness and stability issues across the graphics software and hardware stack. Required skills include C/C++ programming, knowledge of computer architecture, operating system fundamentals, and experience with APIs such as Vulkan, OpenGL, DirectX, or Metal. You will also utilize AI-assisted development tools and coding agents to advance engineering practices.
What does a Engineering Manager earn in California?
Median $279400 from 84 postings across 24 companies.
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What you'll do
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