Software Engineer II, Windows in Cloud

Microsoft

Confirmed live yesterday High trust
Hybrid

Quick summary

Work type
Hybrid
Location
—
Salary
$102,100–$202,200 / yr
Posted
13 days ago
Freshness
Confirmed live yesterday
Closes
Mar 27, 2027

Market check

Salary context

Competitive pay

How this pay compares to similar roles

Similar $168k
This role $152k
$90k $214k
below market most similar roles pay here above market

This role pays less than 54% of similar roles. Most pay $140,968–$195,000 — the blue band above. At the midpoint, this role pays about $152k versus about $168k for comparable roles.

Based on 240 similar postings.

Employer

About Microsoft

Microsoft Corporation is a global technology leader producing software, hardware, and cloud services including Windows, Office 365, Azure cloud platform, Xbox gaming, and Surface devices. Industry: Software & Cloud Computing

Microsoft currently has 648 open roles on FindRole.

Listed pay typically runs $119,800–$234,700 across 624 roles with salary data.

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At a glance

TL;DR · Software Engineer II, Windows in Cloud

As a Software Engineer II on the Windows App team, you will develop native Windows client features while ensuring remote experiences remain secure, responsive, and dependable. Your daily responsibilities include designing, implementing, and shipping components that span processes, threads, services, and cloud-backed experiences. You will work across application, platform, and service boundaries to solve problems related to resource discovery, connection setup, authentication, and OS integration. The role requires proficiency in modern C++, C#, and C, alongside deep knowledge of Win32, WinRT, COM, and Windows services. You will utilize debuggers, traces, and telemetry to diagnose complex issues involving concurrency, memory, networking, and latency. This position focuses on building scalable, maintainable systems-level software and native Windows applications integrated with core operating-system APIs.

What does a Software Engineer earn?

Median $196750 from 2601 postings across 154 companies.

See salary data

What you'll do

  • Design, implement, and ship native Windows client features using modern C++ and C#.
  • Integrate software deeply with Win32, WinRT, COM, Windows services, and operating-system APIs.
  • Develop secure, scalable, and maintainable components across processes, threads, and cloud-backed experiences.
  • Diagnose complex problems using debuggers, dumps, traces, logs, and telemetry.
  • Resolve issues involving concurrency, memory, networking, latency, and operating-system integration.
  • Provide design guidance, code reviews, debugging support, and mentoring to other engineers.

What we're looking for

  • Bachelor's Degree in Computer Science or related technical field and 2+ years of technical engineering experience with C, C++, or C# (or equivalent experience).
  • Ability to pass the Microsoft Cloud background check.
  • Production experience designing, implementing, debugging, and shipping software in modern C++ and C# (preferred).
  • Experience building native Windows applications, platform components, services, or other systems-level software (preferred).
  • Solid software design, debugging, problem-solving, and performance-analysis skills (preferred).
  • Knowledge of Windows systems technologies such as Win32, WinRT, COM, RPC, Windows services, IPC, and core Windows APIs (preferred).
  • Experience debugging multi-process, multi-threaded, performance-critical native code including memory, concurrency, latency, and reliability issues (preferred).
  • Experience with Windows App SDK, WinUI, XAML, WebView2, MSIX, or related Windows client technologies (preferred).

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