Silicon Validation Software Engineer, GPU IP Validation and Integration
Apple Inc
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How this pay compares to similar roles
This role pays more than 70% of similar roles. Most pay $168,500–$227,500 — the blue band above. At the midpoint, this role pays about $214k versus about $198k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
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Silicon Validation Software Engineer- GPU IP Validation and Integration will join the Silicon Technologies group to develop graphics validation software and integrate it into system level test environments. The role involves writing shaders to stress the GPU and create high bandwidth traffic to and from the memory subsystem. You will apply deep knowledge of GPU architecture to write tests that exercise the interaction between the GPU and different IP blocks on the SoC. Key responsibilities include using driver and firmware APIs to compile shaders, debugging SoC software and hardware issues, and performing system level validation. Required skills include C/C++ programming, Python, and GNU Make. Candidates should possess experience with Graphics, OpenGL, CUDA, image processing, compilers, and ML/LLM workloads for GPU characterization.
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