Silicon Validation Software Engineer, GPU IP Validation and Integration
Apple Inc
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How this pay compares to similar roles
This role pays more than 78% of similar roles. Most pay $176,600–$224,125 — the shaded band above. At the midpoint, this role pays about $229k versus about $200k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 2925 open roles on FindRole.
Listed pay typically runs $166,600–$277,600 across 2305 roles with salary data.
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At a glance
As a Silicon Validation Software Engineer- GPU IP Validation and Integration, you will join the Silicon Technologies group to develop graphics validation software and integrate it into system level test environments. You will be responsible for writing shaders that stress the GPU and create high bandwidth traffic for the memory subsystem while utilizing driver and firmware APIs to compile shaders and move data across the SoC using GPU threads and SIMD groups. Your work involves debugging SoC software and hardware issues, performing system level validation, and exercising interactions between the GPU and various IP blocks. You will utilize C/C++, Python, and GNU Make to execute ML/LLM workloads for characterization. The role requires expertise in OpenGL, CUDA, graphics theory, memory hierarchies, compilers, and deep knowledge of computer architecture to solve complex challenges within high-performance system-on-chip designs.
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