Silicon Validation Software Engineer, GPU IP Validation and Integration
Apple Inc
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How this pay compares to similar roles
This role pays more than 54% of similar roles. Most pay $168,500–$227,500 — the blue band above. At the midpoint, this role pays about $203k versus about $198k for comparable roles.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
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At a glance
As a Silicon Validation Software Engineer- GPU IP Validation and Integration, you will join the Silicon Technologies group to develop graphics validation software and integrate it into system level test environments. Your primary responsibilities include writing shaders to stress the GPU and memory subsystem, applying deep GPU architecture knowledge to test pipeline interactions between various SoC IP blocks, and using driver and firmware APIs to compile shaders and move data via GPU threads or SIMD groups. You will debug SoC software and hardware issues while performing system level validation. Required skills include C/C++, Python, and GNU Make, with experience in OpenGL, CUDA, and image processing. You must understand GPU memory hierarchies, compute systems, and operating systems to characterize ML/LLM workloads and validate high-performance, power-efficient processor designs.
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