Senior Physical Design Methodology Engineer, PPA Improvement Technology Scaling

Nvidia

Confirmed live 2 days ago High trust

Quick summary

Work type
On-site
Location
Santa Clara, CAAustin, TX
Salary
$168,000–$264,500 / yr
Employment
Full-time
Posted
7 days ago
Freshness
Confirmed live 2 days ago

Market check

Salary context

Above market

How this pay compares to similar roles

Similar $194k
This role $216k
$137k $278k
below market most similar roles pay here above market

This role pays more than 80% of similar roles. Most pay $172,000–$216,250 — the blue band above. At the midpoint, this role pays about $216k versus about $194k for comparable roles.

Based on 240 similar postings.

Employer

About Nvidia

Nvidia is a leading designer of graphics processing units (GPUs) and system-on-chip units, powering gaming, professional visualization, data centers, and artificial intelligence workloads. Industry: Semiconductors & AI Computing

Nvidia currently has 1805 open roles on FindRole.

Listed pay typically runs $184,000–$287,500 across 1196 roles with salary data.

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At a glance

TL;DR · Senior Physical Design Methodology Engineer, PPA Improvement Technology Scaling

The Senior Physical Design Methodology Engineer, PPA Improvement Technology Scaling joins the Methodology team to develop physical design methodologies for graphics processors and SOCs. The role involves creating unique solutions for state-of-the-art physical design problems and participating in PPA experiments for CPUs and GPUs. Daily responsibilities include running chip floorplans, power and clock distribution, chip assembly, P&R, timing analysis, power and noise analysis, and back-end verification. The engineer will also develop automation scripts for analyzing new library cells and modifying design constraints. Required skills include expertise in industry standard EDA tools and proficiency in Perl, Python, and C++. Candidates must understand hierarchical design, budgeting, timing convergence, Design for Yield, Manufacturability, EM and IR closure, and thermal management within the context of CPU and GPU designs.

What you'll do

  • Develop physical design methodologies for the implementation of graphics processors and SOCs.
  • Create unique solutions to address state-of-the-art physical design problems for NVIDIA chips.
  • Conduct PPA experiments for testing and developing new technologies for CPUs and GPUs.
  • Execute chip floorplanning, power and clock distribution, chip assembly, and P&R.
  • Perform timing analysis, closure, power and noise analysis, and back-end verification.
  • Develop automation scripts to solve early design collaterals and analyze new library cells.
  • Modify design constraints for new technologies using scripting languages like Perl, Python, and C++.

What we're looking for

  • MS in Electrical or Computer Engineering or equivalent experience.
  • Minimum 5 years of experience in Physical Design Engineering.
  • Familiarity with floor planning, clock and power distribution, place and route, integration, and verification.
  • Strong background in hierarchical design approach, top-down design, budgeting, timing, and physical convergence.
  • Familiarity with design for yield, manufacturability, EM and IR closure, and thermal management.
  • Expertise and in-depth knowledge of industry standard EDA tools.
  • Proficiency in programming and scripting languages such as Perl, Python, and C++.
  • Experience with physical design related to CPU designs (preferred).

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