Senior Engineer, GPU RTL Design

Samsung Electronics

Confirmed live today High trust

Quick summary

Work type
On-site
Location
San Jose, CA
Salary
$139,000–$208,400 / yr
Employment
Full-time
Posted
6 days ago
Freshness
Confirmed live today
Closes
Mar 31, 2027

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $202k
This role $174k
$127k most similar roles pay here $254k

This role pays less than 84% of similar roles. Most pay $177,250–$227,350 — the shaded band above. At the midpoint, this role pays about $174k versus about $202k for comparable roles.

Based on 240 similar postings.

Employer

About Samsung Electronics

Samsung Electronics is a South Korean multinational corporation and a global leader in technology, specializing in consumer electronics, semiconductors, and home appliances.

Samsung Electronics currently has 108 open roles on FindRole.

Listed pay typically runs $113,500–$174,500 across 73 roles with salary data.

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At a glance

TL;DR · Senior Engineer, GPU RTL Design

Senior Engineer, GPU RTL Design - Pixel Pipe will join the GPU Project and RTL teams to develop complex RTL blocks and subsystems for next-generation mobile GPU IPs. This role involves translating architectural specifications into scalable hardware designs, specifically focusing on pixel processing, graphics pipeline stages, control logic, datapath, memory systems, and fixed-function logic. The engineer will drive design quality through synthesis, linting, and timing analysis while collaborating with verification teams to ensure robust production-ready designs. Candidates must possess expertise in Verilog or SystemVerilog for SoC, CPU, or GPU architectures. Key responsibilities include managing PPA trade-offs and resolving functional challenges across the RTL lifecycle. The work centers on solving technical challenges in graphics processing flows and pixel throughput efficiency to power high-performance mobile devices and consumer technologies.

What you'll do

  • Translate architectural specifications into scalable RTL designs for GPU blocks and subsystems.
  • Develop microarchitecture and RTL for pixel pipelines and fixed-function graphics logic.
  • Drive design quality by creating clean, synthesizable RTL for verification and simulation readiness.
  • Resolve functional design challenges related to interface definition, timing, power, and area tradeoffs.
  • Manage the full RTL lifecycle from initial microarchitecture through integration and debug.
  • Collaborate with hardware and software teams to ensure robust, production-ready GPU designs.
  • Propose data-driven solutions for complex technical issues in high-performance computing environments.
  • Explore emerging GPU technologies and advocate for improved RTL design methodologies.

What we're looking for

  • Bachelor's degree in Computer Science, Computer Engineering, or a related technical field, or a Master's degree.
  • 2+ years of experience in semiconductor RTL design for complex SoC, CPU, or GPU architectures.
  • Hands-on experience in RTL design using Verilog and SystemVerilog, including microarchitecture development, integration, and debug.
  • Working knowledge of GPU or high-performance digital design concepts like control logic, datapath, memory systems, and fixed-function acceleration.
  • Working knowledge of interpreting architectural specifications and driving trade-offs across performance, power, and area (PPA).
  • Experience with front-end ASIC design flows, including linting, synthesis, timing analysis, and design quality checks.
  • Strong analytical problem-solving skills and excellent written and verbal communication for technical documentation.
  • Applicants must be authorized to access information subject to U.S. export control laws or eligible for government authorization.

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