Graphics (GPU) Performance Modeling Engineer
Apple Inc
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How this pay compares to similar roles
This role pays more than 57% of similar roles. Most pay $187,850–$241,750 — the blue band above. At the midpoint, this role pays about $214k versus about $215k for comparable roles.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
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At a glance
The Graphics (GPU) Performance Modeling Engineer joins the GPU Performance Modeling Team to drive advanced exploration for next-generation GPU architectures and micro-architectures. In this role, you will define and optimize micro-architecture by identifying bottlenecks in various workloads and architecting new simulator features. Daily responsibilities include C++ performance modeling of architectural solutions, gathering and validating simulated results to compare design alternatives, and writing architectural specification documents. You will collaborate with micro-architecture and RTL designers to assess feasibility and improve the modeling platform by developing APIs and tools. Required skills include proficiency in C++ and object-oriented programming, knowledge of data structures, algorithms, and software design patterns, and experience with scripting languages like Python, Ruby, or Perl to support computer architecture research and performance analysis.
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