Graphics (GPU) Performance Modeling Engineer
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $187,850–$241,750.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
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The Graphics (GPU) Performance Modeling Engineer joins the GPU Performance Modeling Team to drive advanced exploration for next-generation GPU architectures and micro-architectures. In this role, you will define and optimize micro-architecture by identifying bottlenecks and opportunities for improvement across various product categories. Daily responsibilities include C++ performance modeling of proposed architectural solutions, gathering and validating measured results, and writing architectural specification documents. You will architect new simulator features, develop APIs and tools, and collaborate with SoC Architects to improve simulation environments for research and performance analysis. Required skills include object-oriented programming in C or C++, scripting in Perl, Python, or Ruby, and a strong understanding of computer architecture. You will solve complex technical problems to ensure high-performing products reach customers quickly.
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