Graphics (GPU) Performance Modeling Engineer
Apple Inc
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This listing doesn't post a salary. Most similar roles pay $187,850–$241,750.
Based on 240 similar postings.
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Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
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The Graphics (GPU) Performance Modeling Engineer joins the GPU Performance Modeling Team to drive advanced exploration for next generation GPU architectures and micro-architectures. In this role, you will define and optimize micro-architecture by identifying bottlenecks in various workloads and architecting new simulator features. Daily responsibilities include C++ performance modeling of proposed architectural solutions, gathering and validating measured results, and writing architectural specification documents. You will collaborate with micro-architecture and RTL designers to assess feasibility and improve the modeling platform by developing APIs and tools. Required skills include proficiency in C and C++ object-oriented programming, knowledge of data structures, algorithms, and software design patterns, along with scripting experience in Python, Ruby, or Perl. You must possess a strong understanding of computer architecture and micro-architecture.
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