Kernel Driver Engineer, Graphics, Games, & ML
Apple Inc
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How this pay compares to similar roles
This role pays more than 88% of similar roles. Most pay $196,046–$238,875 — the blue band above. At the midpoint, this role pays about $255k versus about $217k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
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At a glance
As a Kernel Driver Engineer - Graphics, Games, & ML, you will join the GPU Kernel/Firmware team within the Graphics, Games, & ML organization. You will design and build low-level software, including kernel and firmware drivers, that connect the operating system to the GPU across the entire platform lineup. Your daily responsibilities include developing features for memory management, power management, asynchronous command processing, and error concealment for workloads such as games, machine learning, and image processing. You will utilize C/C++ programming skills and deep knowledge of computer system architecture to maximize graphics and compute performance on iOS and macOS. This role requires expertise in driver development and operating system concepts to deliver reliable, high-performance drivers that power graphics and compute experiences.
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