Full Stack Engineer, Graphics, Games, and ML

Apple Inc

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Cupertino, CA
Salary
$129,300–$225,300 / yr
Posted
9 days ago
Freshness
Confirmed live yesterday

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $189k
This role $177k
$118k most similar roles pay here $237k

This role pays less than 73% of similar roles. Most pay $164,625–$214,000 — the shaded band above. At the midpoint, this role pays about $177k versus about $189k for comparable roles.

Based on 240 similar postings.

Employer

About Apple Inc

Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software

Apple Inc currently has 1984 open roles on FindRole.

Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.

Most-posted roles

View all roles at Apple Inc

At a glance

TL;DR · Full Stack Engineer, Graphics, Games, and ML

As a Full Stack Engineer, Graphics, Games, and ML, you will join the team responsible for build and test systems that manage over 2,000 builds and one million daily tests. You will partner cross-functionally with macOS and iOS engineering teams to identify productivity bottlenecks, gather requirements, and design infrastructure improvements to increase developer velocity. Your day-to-day work involves prototyping solutions, documenting system architectures and APIs, and monitoring production systems to ensure high availability for internal tools. The role requires proficiency in Python, gRPC, and REST, with preferred experience in TypeScript, Golang, React, Kubernetes, and infrastructure-as-code tools like Pulumi, Kustomize, or Terraform. You will solve critical workflow challenges by building the underlying frameworks that empower hundreds of engineers to develop features for graphics, gaming, and machine learning technologies.

What does a Full Stack Engineer earn in California?

Median $187850 from 53 postings across 14 companies.

See salary data

What you'll do

  • Identify and resolve productivity bottlenecks within macOS and iOS engineering workflows.
  • Design, prototype, and deploy build and test infrastructure improvements to increase engineering velocity.
  • Manage systems that oversee over 2,000 daily builds and one million daily tests.
  • Architect new system capabilities for Graphics, Gaming, and Machine Learning pipelines.
  • Capture and prioritize feature requests from internal engineering teams.
  • Document system architectures, APIs, and best practices for team knowledge sharing.
  • Monitor production systems and respond to incidents affecting build and test infrastructure availability.

What we're looking for

  • Strong Python proficiency is required.
  • Experience working with gRPC and REST is required.
  • Experience working in highly cross-functional environments is required.
  • 3 years of relevant work experience are required.
  • 4 years of experience in Computer Science, Compute Engineering, Software Development, or equivalent are required.
  • Strong TypeScript proficiency is preferred.
  • Golang experience is preferred.
  • Experience with React, Kubernetes, and infrastructure-as-code tools like Pulumi, Kustomize, or Terraform is preferred.

More like this

Similar roles

GPU Kernel & Firmware Engineer, Graphics, Games, & ML

Apple Inc

Cupertino, CA 17 days ago $184,700$324,800
C C++ GPU Architecture Firmware Memory Management Power Management Machine Learning Graphics iOS macOS Computer System Architecture Control Theory Asynchronous Command Processing

GPU ML Engineer

Apple Inc

Cupertino, CA 50 days ago $150,400$277,600
Metal Performance Shaders GPU Programming Machine Learning Linear Algebra Computer Vision Parallel Programming Apple Silicon Numerical Methods
2+ yrs exp