Pre-Silicon ML and Compute Framework Engineer, Graphics, Games and ML
Apple Inc
Quick summary
Market check
How this pay compares to similar roles
This role pays more than 73% of similar roles. Most pay $184,987–$223,750 — the blue band above. At the midpoint, this role pays about $214k versus about $204k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 3497 open roles on FindRole.
Listed pay typically runs $174,149–$277,600 across 2702 roles with salary data.
Most-posted roles
At a glance
The Full Stack Engineer, Graphics, Games, and ML joins the team responsible for Graphics, Gaming, and Machine Learning Build and Test systems for macOS and iOS. This role involves partnering cross-functionally with engineering teams to identify productivity bottlenecks, gather requirements, and design, prototype, and deploy infrastructure improvements that increase engineering velocity. You will manage systems that handle over 2,000 builds and a million daily tests, documenting architectures and monitoring production systems to resolve incidents. The position requires strong Python proficiency, experience with gRPC and REST, and a background in Computer Science or Software Development. Preferred skills include Typescript, Golang, React, Kubernetes, and infrastructure-as-code tools like Pulumi, Kustomize, and Terraform to solve complex build pipeline challenges for the operating systems.
What does a Full Stack Engineer earn in California?
Median $197500 from 70 postings across 20 companies.
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What you'll do
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