Pre-silicon ML and Compute Framework Engineer, Graphics, Game and ML
Apple Inc
Quick summary
Market check
How this pay compares to similar roles
This role pays less than 73% of similar roles. Most pay $164,625–$214,000 — the shaded band above. At the midpoint, this role pays about $177k versus about $189k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1984 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1590 roles with salary data.
Most-posted roles
At a glance
As a Full Stack Engineer, Graphics, Games, and ML, you will join the team responsible for build and test systems that manage over 2,000 builds and one million daily tests. You will partner cross-functionally with macOS and iOS engineering teams to identify productivity bottlenecks, gather requirements, and design infrastructure improvements to increase developer velocity. Your day-to-day work involves prototyping solutions, documenting system architectures and APIs, and monitoring production systems to ensure high availability for internal tools. The role requires proficiency in Python, gRPC, and REST, with preferred experience in TypeScript, Golang, React, Kubernetes, and infrastructure-as-code tools like Pulumi, Kustomize, or Terraform. You will solve critical workflow challenges by building the underlying frameworks that empower hundreds of engineers to develop features for graphics, gaming, and machine learning technologies.
What does a Full Stack Engineer earn in California?
Median $187850 from 53 postings across 14 companies.
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What you'll do
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