Kernel Driver Engineer, Graphics, Games, & ML
Apple Inc
Quick summary
Market check
How this pay compares to similar roles
This role pays more than 88% of similar roles. Most pay $177,287–$241,750 — the shaded band above. At the midpoint, this role pays about $255k versus about $210k for comparable roles.
Based on 240 similar postings.
Employer
Apple Inc. is a multinational technology company known for designing and manufacturing consumer electronics, software, and online services, including the iPhone, Mac, iPad, and App Store. Industry: Consumer Electronics & Software
Apple Inc currently has 1961 open roles on FindRole.
Listed pay typically runs $175,000–$277,600 across 1589 roles with salary data.
Most-posted roles
At a glance
As a Kernel Driver Engineer - Graphics, Games, & ML, you will join the GPU Kernel/Firmware team within the Graphics, Games, & ML organization. You will design and build low-level software, including kernel and firmware drivers that connect the operating system to the GPU across various platforms. Your daily responsibilities involve developing features for memory management, power management, asynchronous command processing, and error concealment for workloads involving games, machine learning, and image processing. To succeed in this role, you must possess strong programming skills in C/C++, a solid understanding of computer system architecture, and experience with driver development or operating system concepts. You will collaborate with cross-functional teams to integrate kernel and firmware into the graphics platform, ultimately maximizing graphics and compute performance for both iOS and macOS systems.
Skills
What you'll do
What we're looking for
More like this
Apple Inc
Apple Inc
Apple Inc
Apple Inc
Apple Inc
Apple Inc