Software Engineer II, Frontend Agentic AI
Okta Inc
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Market check
How this pay compares to similar roles
This role pays less than 90% of similar roles. Most pay $149,000–$214,000 — the shaded band above. At the midpoint, this role pays about $124k versus about $182k for comparable roles.
Based on 240 similar postings.
Employer
Electronic Arts is a global leader in digital interactive entertainment, developing and publishing games for consoles, mobile, and PC under franchises including FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield.
Electronic Arts currently has 27 open roles on FindRole.
Listed pay typically runs $141,400–$204,400 across 16 roles with salary data.
Most-posted roles
At a glance
As a Software Engineer II - Agentic Workflows, you will join the team to build an agentic harness that transforms intent into working games while developing loops for agents to write, run, evaluate, and repair their own work. You will be responsible for building and extending tools for game logic generation, including tool orchestration, context management, and engine integration. Your daily work involves implementing safety guardrails like sandboxed execution and IP checks, as well as creating automated regression suites to validate agent outputs. You will collaborate with researchers and designers to turn prototypes into production-ready features. The role requires expertise in C++, Python, and experience with agentic workflows such as Claude Code or Codex. You must possess skills in context engineering, graph engineering, and long running workflow orchestration within a AAA game engine environment.
What does a Software Engineer earn in California?
Median $214000 from 830 postings across 69 companies.
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What you'll do
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