Staff GPU SW Engineer

Qualcomm

Confirmed live today High trust

Quick summary

Work type
On-site
Location
San Diego, CA
Salary
$148,300–$222,500 / yr
Posted
14 days ago
Freshness
Confirmed live today
Closes
Mar 16, 2027

Market check

Salary context

Below market

How this pay compares to similar roles

Similar $211k
This role $185k
$136k most similar roles pay here $266k

This role pays less than 74% of similar roles. Most pay $184,375–$237,912 — the shaded band above. At the midpoint, this role pays about $185k versus about $211k for comparable roles.

Based on 240 similar postings.

Employer

About Qualcomm

Qualcomm is a leading American semiconductor and telecommunications company based in San Diego, CA.

Qualcomm currently has 568 open roles on FindRole.

Listed pay typically runs $150,615–$222,050 across 554 roles with salary data.

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At a glance

TL;DR · Staff GPU SW Engineer

Staff GPU SW Engineer joins the GPU Developer Tools team to develop tools for next-generation graphics, games, ray tracing, and machine learning. This role involves designing and developing profiling, performance analysis, and debugging tools while collaborating with hardware and software teams on performance validation. The engineer will debug issues, optimize user experiences, and engage with the developer ecosystem, partners, and OEMs to shape how developers optimize for the Snapdragon Adreno GPU. Key technical requirements include proficiency in C or C++, along with strong knowledge of GPU hardware and graphics concepts. Preferred experience includes working with Vulkan, DirectX, Metal, OpenGL, WebGL, Unity, Unreal Engine, OpenCL, CUDA, SYCL, and tools like Nsight, PIX, or RenderDoc. The role addresses the technical challenge of providing developers with capabilities to debug and advance complex graphics and GPGPU applications.

What you'll do

  • Design and develop profiling, performance analysis, and debugging tools for the Adreno GPU.
  • Collaborate with hardware and software teams to perform performance validation and analysis.
  • Debug technical issues and optimize the user experience for developer tools.
  • Work with the developer ecosystem, partners, and OEMs to support graphics development.
  • Develop features that help developers optimize applications for Snapdragon GPU hardware.
  • Implement full-stack features ranging from user interfaces to graphics driver instrumentation.
  • Utilize AI-driven productivity tools to accelerate code analysis, debugging, and documentation.

What we're looking for

  • Bachelor's degree in a relevant field and 4+ years of experience, or Master's with 3+ years, or PhD with 2+ years.
  • At least 1 year of work experience with programming languages suitable for graphics, such as C++ or C.
  • Extensive programming knowledge in C/C++.
  • Strong knowledge of GPU hardware and graphics concepts.
  • Demonstrated ability to deliver software features and products while ensuring high standards of quality and innovation.
  • Proficiency in leveraging modern AI-driven productivity tools for automated code analysis, debugging, and documentation.
  • Experience with Vulkan, DirectX, Metal, OpenGL, WebGL, or relevant game engines (preferred).
  • Experience with GPU computing applications, graphics profilers, or recent trends like ray tracing (preferred).

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