Staff GPU Engineer
Qualcomm
Quick summary
Market check
How this pay compares to similar roles
This role pays more than 91% of similar roles. Most pay $177,250–$242,212 — the shaded band above. At the midpoint, this role pays about $280k versus about $210k for comparable roles.
Based on 240 similar postings.
Employer
Adobe Inc. is a global software company known for creative and multimedia software products including Photoshop, Illustrator, Acrobat, and its cloud-based Creative Cloud and Document Cloud suites. Industry: Creative & Digital Experience Software
Adobe currently has 218 open roles on FindRole.
Listed pay typically runs $187,100–$270,950 across 216 roles with salary data.
Most-posted roles
At a glance
Staff Engineer - GPU & Video Rendering joins the Digital Video & Audio team to own and evolve the cross-platform GPU rendering platform powering real-time video processing for professional products like Premiere and After Effects. This role involves driving complex initiatives, building shared technology stacks including common shaders and multi-API GPU abstractions, and ensuring performance across various hardware vendors. The successful candidate will work with modern C++, graphics APIs such as DirectX 12, Metal, Vulkan, CUDA, or OpenCL, and shading languages like HLSL, Slang, or SPIR-V. Key responsibilities include resolving deep technical issues with hardware partners, performing low-level debugging using tools like Nsight or PIX, and developing next-generation rendering technologies. The role addresses the core challenge of creating a unified, high-performance rendering pipeline for professional video editing and processing across Windows and Mac platforms.
What does a Engineer earn in Washington?
Median $174600 from 40 postings across 12 companies.
Skills
What you'll do
What we're looking for
Related searches
More like this
Qualcomm
Samsung Electronics
Samsung Electronics
Samsung Electronics
Samsung Electronics
Apple Inc