Staff Engineer, Post-Silicon Debug & Validation Engineer

Samsung Electronics

Confirmed live yesterday High trust

Quick summary

Work type
On-site
Location
Austin, TX
Salary
$151,000–$226,600 / yr
Posted
4 days ago
Freshness
Confirmed live yesterday
Closes
Mar 31, 2027

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Salary context

Competitive pay

How this pay compares to similar roles

Similar $199k
This role $189k
$141k most similar roles pay here $245k

This role pays less than 52% of similar roles. Most pay $176,600–$222,000 — the shaded band above. At the midpoint, this role pays about $189k versus about $199k for comparable roles.

Based on 240 similar postings.

Employer

About Samsung Electronics

Samsung Electronics is a South Korean multinational corporation and a global leader in technology, specializing in consumer electronics, semiconductors, and home appliances.

Samsung Electronics currently has 97 open roles on FindRole.

Listed pay typically runs $113,500–$174,500 across 64 roles with salary data.

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At a glance

TL;DR · Staff Engineer, Post-Silicon Debug & Validation Engineer

Staff Engineer, Post-Silicon Debug & Validation Engineer will join the Silicon & Emulation team to support the bring-up, debug, and validation of next-generation GPU and system-level IP across silicon and emulation platforms. This individual contributor role involves identifying and resolving complex functional and performance issues while collaborating with architecture, design, verification, and software teams to improve debug efficiency. The candidate will perform functional and parametric analysis of SOCs, develop automated test scripts using AI/ML tools, and manage board-level hardware and software bring-up for memory controllers and interconnects. Required technical skills include proficiency in C/C++, Python, and Shell Scripting, along with experience in Linux or Android kernel programming. The role requires familiarity with Logic Analyzers, Scopes, Lauterbach debuggers, and GPU APIs like Vulkan or OpenGL to solve critical hardware challenges within the mobile and SoC product space.

What you'll do

  • Perform bring-up, debug, and validation of next-generation GPU and system-level IP across silicon and emulation platforms.
  • Identify, analyze, and resolve complex functional and performance issues in silicon and emulation environments.
  • Conduct root cause analysis for inconsistent operations and provide feedback for future design improvements.
  • Develop software tools and scripts using AI/ML to automate repetitive debug workflows and simplify testing.
  • Execute board-level hardware and software bring-up for GPUs, memory controllers, and chip interconnects.
  • Perform functional and parametric analysis of SoCs and individual IPs within a system environment.
  • Support SoC emulation by modifying hardware, software, and test benches while analyzing system behavior.
  • Generate automated SoC-level system tests for GPU and coherent interconnect components.

What we're looking for

  • Must have a Bachelor’s degree with 6+ years experience, a Master’s with 4+ years, or a Ph.D. with 2+ years of experience in a relevant field.
  • Must have hands-on experience with AI/ML tools or techniques for debug or test automation.
  • Proficiency in C/C++, Python, and Shell Scripting is required.
  • Experience with system/board-level bring-up, Logic Analyzers, Scopes, or other test equipment is required.
  • Familiarity with GPU APIs (OpenGL, OpenGL ES, Vulkan) and GPU software stacks is required.
  • Exposure to Linux and/or Android kernel programming is required.
  • Internship or academic project experience in GPU or post-silicon debug/validation is preferred.
  • Export Control This role may require access to information subject to U.S. export control laws.

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